AI Insights · Timothy · April 2024
Top 5 Anime Games Performance on Unified Platform in Greece Q1 2024
Explore the performance of the top 5 anime games in Greece during Q1 2024, with detailed insights into their weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 anime games on a unified platform in Greece showcased varied performance metrics. Here's a closer look at their weekly downloads, revenue, and active user trends:
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced fluctuations in weekly revenue, peaking at approximately $15.3K in the first week of January and then stabilizing around $4.7K by the end of March. Weekly downloads showed a slight decline, starting from 656 in early January and settling around 315 by the end of the quarter. Active users saw a minor decrease from 7.8K to 6.7K over the same period.
Black Clover M, published by GARENA INTERNATIONAL II PRIVATE LIMITED, had a notable peak in weekly revenue of about $7.2K at the start of January, but it tapered off to just over $1K by the end of March. Downloads started at 366 and dropped to 61 by the end of the quarter. Active users showed some fluctuations, starting at 2.5K, peaking at 2.9K in mid-February, and then declining to 2.3K by the end of March.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw its weekly revenue peak at $6.7K at the beginning of January, with a significant drop to $413 by mid-March, and then a slight recovery to $1.6K by the end of the quarter. Downloads remained relatively stable, fluctuating between 125 and 326. Active users started at 874 and ended at 650, showing a gradual decline.
ONE PIECE TREASURE CRUISE, also from Bandai Namco Entertainment Inc., had a peak weekly revenue of $7.3K in early January but dropped to $1.1K by mid-March, recovering slightly to $1.9K by the end of the month. Downloads were relatively low, with a minor peak of 167 in late February. Active users fluctuated, starting at 414 and ending at 336.
Finally, Yu-Gi-Oh! Duel Links by KONAMI started the year with a weekly revenue of $4.7K, which declined to $557 by mid-March, before slightly increasing to $1.1K at the end of the quarter. Downloads varied, peaking at 286 in late February. Active users began at 568 and showed a peak of 761 in late February, ending the quarter at 610.
These insights are derived from Sensor Tower data, providing a comprehensive view of the performance of these top anime games in Greece. For more detailed insights, visit Sensor Tower.